GTA Times
Jason and Lucia on a Vice City dock, with the Grand Theft Auto VI logo above them and the Miami-style skyline behind
Grand Theft Auto VI key art: Jason and Lucia, a floatplane, a speedboat, a yellow sports car, an alligator, a stunt rider and more characters around the game logo

Coming November 19, 2026

PlayStation 5 · Xbox Series X|S

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Facts/News

Reports and announcements about Grand Theft Auto VI. Last updated November 8, 2026.

  • Grand Theft Auto VI launches November 19

    Grand Theft Auto VI arrives on November 19, 2026 for PlayStation 5 and Xbox Series X|S, going live at midnight local time in every region. The date is locked in after two earlier delays. Pre-orders opened June 25, with the Standard Edition at $80 and the Ultimate Edition at $100 (see the Pricing tab for what each includes). Buy digitally before November 20, or pre-order a physical copy, and you get the Vintage Vice City Pack. No PC release date has been announced.

    Source: PC Gamer, Engadget
  • The Launch Gallery is live

    Rockstar posted a new set of in-game screenshots showing Leonida ahead of launch. The official gallery has 39 of them, and it follows the Extended Look Rockstar premiered on Netflix, which showed nearly half an hour of gameplay footage. Browse the craziest of the screenshots on the Screenshots & Trailers tab.

    Source: PC Gamer
  • Pre-load begins November 10

    Pre-ordered digital copies can be downloaded starting November 10 on PlayStation 5 and Xbox Series X|S, two days earlier than the November 12 date first reported, so the game is ready to play when it unlocks at midnight local time on November 19. Plan for up to 212 GB of free space on your console. Physical copies come as a box with a download code, and that code works for pre-loading too.

    Source: Shacknews, Engadget
  • Rockstar on GTA VI’s level of detail

    Rockstar North co-head Aaron Garbut told Edge magazine that Grand Theft Auto VI has “an order of magnitude more interiors” than Rockstar’s previous games, though no exact number has been given. He said “every back alley is as densely detailed and interesting as the others,” and that even ordinary homes carry personal touches like photos and belongings. PC Gamer’s report on the feature describes the map as almost as big as GTA IV, GTA V and Red Dead Redemption 2 combined. Rockstar hasn’t claimed this is the most detailed game ever made, and no one has measured that. The comparison is with its own earlier games.

    Source: PC Gamer, TechWiser
  • Over 600,000 animations

    Rockstar North co-head Aaron Garbut told The New York Times that Grand Theft Auto VI has more than 600,000 animations for its characters, compared with about 55,000 in GTA V and about 300,000 in Red Dead Redemption 2. Rockstar set up a new Los Angeles team of writers, directors and producers that works only on making NPCs more believable, and each NPC was art-directed individually instead of being generated entirely by procedural systems. Rooms were hand-crafted too, down to where people sit, what they’re drinking, the tattoos on their arms and the pictures on the walls. Garbut: “Every room in the game, somebody thought about this.”

    Source: TechRadar, The New York Times (via iGrandTheftAuto), Tech4Gamers